Sunday, March 18, 2012

World Of Warcraft PvP

World of Warcraft a game that doesn't need any introduction, probably the most known game in the world.With over 10 million subscribers WoW is one of the most successful MMORPG ever made, created by  Blizzard Entertainment a company already known for 2 other franchises StarCraft and Diablo.

In WoW players can choose one of the two factions Alliance and Horde,  each faction has 5 unique races and access to the same ten classes.Each race has some special traits, you can read more about them below.

Races:

Alliance 


  Humans

Racial traits :

  • The Human spirit - passive ( Spirit increased by 3% )
  • Diplomacy -  passive ( Faction reputation gains increased by 10%)
  • Every Man for Himself - instant, 2 min cooldown (Activate to remove all impairing effects and all effects which cause loss of control)
  • Sword Specialization - passive ( Expertise with One-Handed and Two-Handed Swords increased by 3)
  • Mace Specialization - passive ( Expertise with One-Handed and Two-Handed Maces increased by 3)

Gnomes

Escape Artist - instant, 1.75 min cooldown ( Escape the effects of any immobilization or movement speed reduction effect)

Expansive Mind - passive ( Mana increased by 5%.)
Arcane Resistance - passive ( Reduces the chance you will be hit by Arcane spells by 2% )
Engineering Specialization - passive ( Engineering skill increased by 15 )
Shortblade Specialization - passive ( Expertise with Daggers and One-handed Swords increased by 3 )



 Night Elves


  • Shadowmeld - instant - 2 min cooldown ( Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Any threat is restored versus enemies still in combat upon cancellation of this effect. (Stealth) )
  • Elusiveness - passive (rogue/druid only) (Reduces the chance enemies have to detect you while under the effect of shadowmeld or stealth )
  • Quickness - passive ( Reduces the chance that melee and ranged attackers will hit you by 2%. )
  • Wisp Spirit - passive ( Transform into a wisp upon death, increasing speed by 75% (instead of 50%).)
  • Nature Resistance - passive (Reduces the chance you will be hit by Nature spells by 2%)


 Dwarves 
  •  Stoneform - Instant, 2 min cooldown ( Removes Bleed, Poison, and Disease effects. In addition, damage taken is decreased by 10%. Lasts 8 seconds)
  •  Gun Specialization - passive ( Your chance to critically hit with Guns is increased by 1%.)
  •  Frost Resistance - passive ( Increases your resistance to harmful Frost effects by *Scales with level* )
  • Explorer - passive ( You find additional fragments when looting archaeological finds and you can survey faster than normal archaeologists)
  •  Mace Specialization - passive ( Expertise with One-Handed Maces and Two-Handed Maces increases by 5)


Dranei
  • Gift of the Naaru - instant , 3 minutes cooldown ( Activate to heal your target for 20% of their total health over 15 sec - 40 yd range. This no longer scales with attack power or spell power)
  • Heroic Presence - passive ( Increases chance to hit by 1%)
  • Gemcutting - passive ( 5 point skill bonus to Jewelcrafting, this also raises the cap by 5 at each level of jewelcrafting)
  • Shadow Resistance - passive ( Reduces chance to be hit by Shadow spells by 2%)


 Horde 

 Orcs


  • Blood Fury - instant, 2 min cooldown ( Increases attack power by (Level*4)+2 and your spell power by (Level*2)+3. Lasts 15 seconds. )
  • Hardiness - passive ( Duration of Stun effects reduced by an additional 15%)
  • Command - passive ( Damage dealt by Death Knight, Hunter, Shaman and Warlock pets increased by 5% )
  • Axe Specialization - passive ( Expertise with Axes, Two-Handed Axes and Fist Weapons increased by 3)


 Trolls
  • Berseking - instant, 3 minutes cooldown ( Activate to increase attack and casting speed by 20% for 10 seconds ) 
  • Regeneration - passive ( Increase health regeneration bonus by 10%. Also allows 10% of normal health regenerate during combat)
  • Beast Slaying - passive ( 5% bonus damage to Beasts) 
  • Throwing Specialization - passive ( Increase Throwing Weapon crit chance by 1% )
  • Bow Specialization - passive ( Increase Bow crit chance by 1% )
  • Da Voodoo Shuffle - passive ( Reduces the duration of all movement impairing effects by 15%) 


 Undead
  • Will of the Forsaken - instant, 2 min cooldown ( Activate to remove any fear, sleep, and charm effects)
  • Cannibalize - instant, 2 min cooldown ( Activate to regenerate 7% of total health every 2 seconds for 10 seconds, 35% of total health, only works on Humanoid or Undead corpses within 5 yards)
  • Underwater Breathing - passive ( Underwater breath lasts 233% longer than normal, 10 min )
  • Shadow Resistance - passive ( Reduces the chance you will be hit by Shadow spells by 2%), 


 Tauren
  •  War Stomp - 0.5 sec cast time, 2 min cooldown ( Stuns up to 5 enemies within 8 yards for 2 seconds)
  •  Endurance - passive ( Base Health increased by 5%)
  •  Cultivation - passive  ( Herbalism skill increased by 15 and you gather herbs faster than normal herbalists) 
  •  Nature Resistance - passive ( Increases your resistance to harmful Nature effects by 1. Scales with level)

Blood Elves
  • Arcane Torrent - instant, 2 minutes cooldown ( Activate to silence all enemies within 8 yards for 2 seconds. In addition, you regain 6% of your mana. If you play a death knight or a rogue this ability restores 15 runic power/energy )
  • Arcane Affinity - passive ( 10 point skill bonus to Enchanting (this raises the cap by 10 at each level of enchanting )
  • Magic Resistance - passive (Reduces the chance to be hit by spells by 2%)



Classes: 

Druid - The most versatile class. Druids are effect support characters but can also call upon their feral nature and shapeshift into powerful beasts. Their talent trees are Balance, for nuking, Feral, for melee damage and tanking capabilities, and Restoration, for healing. They can have high armor and rage like a warrior in Bear Form, stealth and fight in melee like a rogue in Cat Form or heal and nuke with spells in humanoid form.

Hunter - The archers of WoW, hunters prefer to attack from a distance and lay traps. Hunters can tame beasts and fight in melee range when the need arises. The three talent specializations for hunters are Marksmanship, Beast Mastery, and Survival.

Mage - Masters of the elemental arts, Mages have high damage potential but suffer from low defense. The three talent specializations include Fire, which uses many Area of Effect and Burst damage, Frost which offers great survivability and includes a permanent Water Elemental pet that aids in battles, and Arcane which focuses on dealing high damage to a specific target.

Paladin - Holy warriors who can wear plate but can also cast supportive spells to aid their allies in battle.  They can melee DPS, tank, or heal. Paladins also have very strong group support and buff abilities, arguably one of the best buffing and group support classes in the game. Their three talent trees are Holy, Retribution, and Protection.

Priest - The main supportive class in WoW. Priests have the most powerful healing spells but can also inflict heavy damage with shadow related spells. Their  three talent specializations are Discipline, Holy and Shadow.

Rogue - The premier melee damage class. Rogues can dish out a lot of hurt in a short period of time but suffer from lower defense and health compared to other melee classes. Stealth gives them a tactical advantage and allows them to start a fight on their own terms. Rogues do not use mana for their combat abilities. Instead they use energy and generate combo points which are used to execute finishing moves.
Their talent specialization include Assassination, Combat and Subtlety.

Shaman - In touch with the spirit world, Shaman’s use totems to channel energy towards those around them . Shamans are one of the most versatile classes in the game as they can switch seamlessly from offensive caster to healer to melee DPS as needed.Their 3 talents specializations are Elemental, Enhancement and Restoration.

Warlock - Sinister spell casters who use the diabolical arts to summon demons to serve them. Warlocks learn curses and DoTs that weaken and damage their opponents. Their 3 talent trees are Affliction, Demonology and Destruction.

Warrior - The primary melee fighter and tank in WoW, they have the following talent tree Arms, Fury and Protection.


Death Knight - The first ‘Hero Class.’ Introduced in the Lich King expansion, Death Knights start the game at level 55.The only requirement to create this class is to have a non-hero character above lvl 55.Their talent trees are Blood, Frost and Unholy.

Since the Alliance vs. Horde conflict is central to WoW, the player vs. player combat is kinda disappointing. On normal servers PvP is entirely optional, and your PvP flag is triggered only by attacking an enemy NPC or by using a /pvp command.  On the PvP servers the map is divided into friendly, contested and enemy areas. This means that they can't attack you unless you attack them first. In enemy territory, you will be flagged for PvP, but again, they will have to attack you before you can attack them. In contested areas, all players are flagged for PvP, so both factions must be on their guard. The PvP system has some serious flaws, there is no lvl limit on who can attack who so you could get owned by someone ten times your level.The world PvP has no actual goal, would be a lot cooler if you could gain control over some regions or something like that. Another problem is death, dying sends you to a graveyard, at that point you can choose to spawn there with a death penalty or run back to the place were you died and respawn. In PvP players can return in mere seconds and attack whoever killed them, making PvP quite absurd and pointless.


Except World PvP there are few more PvP options that are a little more appealing:
Dueling - One versus one combat in a controlled environment.
Battlegrounds - Horde versus Alliance combat in a competitive environment.
Arena PvP System - Organized on-going tournament that allow for matches that take place in instanced controlled environments between players of the same faction as well as the opposing. Available in 2v2, 3v3 and 5v5 .

World of Warcraft has awesome graphics, lots of quests and dungeons, overall a great PvE game ...pvp not so great.

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